Mongus Merch Launch: From Tees to Handcrafted Pins — A Shop Dispatch
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Mongus Merch Launch: From Tees to Handcrafted Pins — A Shop Dispatch

AAva Mercer
2026-01-06
10 min read
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How we launched a small merch line with handcrafted pins and local maker collaborations. Practical lessons for indie studios entering commerce in 2026.

Mongus Merch Shop Launch — Why Handcrafted Pins Won the Run

Hook: Moving from digital to physical products forces you to think differently about trust, scarcity, and quality. We launched a small merch line in 2026 focused on limited-run handcrafted pins and curated apparel — this is what we learned.

Why handmade?

Small, tangible items create emotional resonance. We collaborated with a maker whose ceramic and tactile sensibility mirrored our brand — maker spotlight reviews show how curated craftsmanship helps convert superfans. Limited runs of handcrafted items outperform mass-produced alternatives in long-term brand value.

Partnering with makers & fair programs

We tapped local maker networks and applied for maker scholarships tied to a broader handicraft fair initiative to fund small production runs. If you plan similar collaborations, review announcements about maker scholarships and trade programs that often include discounted booth or production credits.

Shop operations & trade programs

Keep shop operations lean: limited SKUs, a single fulfillment partner, and a simple bundled offer for fans. Trade programs designed for small shops can reduce per-unit costs and provide professional membership perks for creators launching physical goods.

Merch marketing & launches

  1. Seed a creator sample pack to get organic coverage.
  2. Announce a small-window pre-order to create urgency.
  3. Use curated gift guides to reach buyers outside your player base.

Legal and fulfilment notes

Sticker and pin SKUs usually clear fewer licensing hurdles than figurines, but always check vendor licensing updates. Changes in image model licensing in 2026 created new considerations for some studios — be mindful of model and asset licensing when commissioning art.

Further reading and resources

Author: Ava Mercer. Date: 2026-08-03.

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Related Topics

#merch#business#makers
A

Ava Mercer

Senior Indie Dev Editor

Senior editor and content strategist. Writing about technology, design, and the future of digital media. Follow along for deep dives into the industry's moving parts.

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